Horizon Zero Dawn The Shaman's Path
This guide volition show you how to complete The Shaman's Path, a chief quest in Horizon Zero Dawn - The Frozen Wilds. Read on to larn the objectives, strategies, location, and rewards for The Shaman's Path main quest.
| Previous Quest | Next Quest |
|---|---|
| Into the Frozen Wilds | For the Werak |
| Quest Name | The Shaman's Path |
|---|---|
| Quest Giver | Burgrend |
| Rewards | 10000 XP +1 Extraordinary Advantage Box +vi Bluegleam |
| Recommended Level | 30 |
| Per centum (%) Completion | - - |
| Description | Rumors of daemons and spirits abound in the Banuk territory of the Cutting. To learn more than, Aloy must find someone who tin separate fact from fabrication. |
| Objectives | |
|---|---|
| ane | Talk to Aratak (Optional).Given the novelty of the new region, players can opt to speak to Aratak to become more information near the setting and events of the Frozen Wilds. |
| ii | Head over to Naltuk. He can exist found to the northwest of Song'due south Edge, right adjacent to a Command Tower. |
| 3 | Destroy or Override the Tower.Naltuk would have you prove yourself. Destroy the Control Tower by hitting its Cooling Element repeatedly, or override it to send out an EMP shockwave that disables nearby machines. |
| 4 | Destroy the machines that were guarding the tower. It will be 1 Longleg and a collection of Scrappers. |
| v | Talk to Naltuk.With your might proven, speak to Naltuk and ask where y'all can find Ourea and the Shaman'south Path. |
| six | Head north. The ascent to the Shaman's Path volition exist correct beside a Bluegleam Merchant. |
| 7 | The entrance to the Shaman'southward Path volition be marked by blue-glowing lamps/plants. Enter the cave to begin. |
| viii | Activating the marking will shine a light in the direction of your next objective. Proceed lighting these as you navigate the caves to rapidly brand information technology through. |
| 9 | Light the Ritualistic Markers and use your Focus to scan for Current of air Chimes. These will help y'all go the correct direction. Some areas will be guarded by Stalkers. |
| 10 | Shaman's Path (First Log Bridge).Cross the first log bridge. Wait for the waterfall to fill it up and go on when it starts to tilt your manner. |
| 11 | This log bridge is deactivated. Climb down to the lower level and make your way to the back of the water contraption. Here, you volition find a rope to actuate the water flow that moves the bridge. Cross it to progress. |
| 11.5 | Before leaving this expanse, players can get the Blue Gleam & Pigment - Lite Oxide in the area. |
| 12 | Shaman's Path (Third Log Bridge).Cantankerous the tertiary log bridge. Wait for this one to accomplish its apex earlier jumping off to attain the other side. |
| 13 | This entire area is optional. Aloy can run up to the next quest marker to skip this fight entirely. Even so, if you desire to confront off confronting the machine, destroy the tower offset to forbid it from healing your opponent. |
| 14 | Side by side, defeat the Frostclaw - a motorcar unique to the Frozen Wilds. Destroy its Freeze Sac and Freeze Unit to deal massive harm and return information technology Frozen. |
| 15 | Make your style up to the shrine. It should be just under the large, dilapidated satellite dish. |
| sixteen | Ourea has retreated within the facility. Head upwards to the door and explore the within. Follow the waypoints to a locked bunker door. |
| 17 | When you get to the room with the locked bunker door, immediately head left. At the cease of this room, past all the shelves, is a vent entrance. Become inside and work your way to the area that contains the lock mechanism. |
| 18 | To unlock the door, players must reroute the Data Period in this new puzzle type. Utilize the provided solution to open it. The indicated directions follow your compass. |
| 19 | Return to the locked door and climb up, into some other vent. This brings you to the mountains outside. Parkour your way to the helipad to access the terminal area of Ourea'due south Retreat. |
| xx | Using your spear, actuate the Source Node at the center of the room. |
| 21 | Some other Data Flow Puzzle will wait you lot once the node is activated. Solve it using the provided solution and listen to CYAN's bulletin. |
| 22 | Talk to Ourea.Talk to Ourea about what you just heard. When the conversation ends, she will enquire you lot to take her weapon. Earlier doing so, make certain to collect the Animal Figurine inside the room. |
| 23 | Grab the Banuk Stormslinger from the nearby bench to consummate the quest. |
Unlike the base game levels, DLC areas tend to accept a lot of branching paths that lead to either collectibles or resources. To make pathfinding easier (and go along you lot on track), ever activate the Ritualistic Markers that line the Shaman'due south Path.
During this quest, Aloy will take on two Command Towers. These new enemies volition heal damaged Machines and disable the shields of the Shield Weaver Outfit when they let out a pulse of energy.
Always disable them first earlier going up against whatsoever of the Machines. This levels the playing field significantly, specially given how high level the enemies are in the DLC.
The brand new Frostclaw is a very tanky and dangerous Machine. Players looking to tackle it as function of the optional objective should aim for the Freeze Sacs and Freeze Unit on its shoulders and chest, respectively.
| | Apply R1 (on PS4) while aiming to notch up to iii arrows at once on all bow weapons. |
|---|
A frozen Frostclaw volition be suceptible to normal arrow impairment. Use a combination of the Triple Shot power and Hardpoint Arrows to deal a lot of damage inside a brusk amount of time.
With the right damage modifications on your Shadow Hunter or Banuk Striker Bow, the Frostclaw should go down in record time.
Listing of Principal Quest Guides
| Main Quest Walkthroughs | |
|---|---|
| A Gift From the Past | Lessons of the Wild |
| The Point of the Spear | Mother'southward Eye |
| The Proving | The Womb of the Mountain |
| A Seeker at the Gates | The City of the Sun |
| Maker's Cease | The Grave-Hoard |
| To Curse the Darkness | Deep Secrets of the Earth |
| The Terror of the Sun | The Center of the Nora |
| The Mountain That Fell | The Looming Shadow |
| The Face up of Extinction | |
| Chief Quests - Nora Tribe | |
| The State of war-Primary'southward Trail | Revenge of the Nora |
| Main Quests - Oseram Tribe | |
| The Field of the Fallen | Into the Borderlands |
| The Sun Shall Fall | |
| Frozen Wild Master Quest Walkthroughs | |
|---|---|
| Into the Frozen Wilds | The Shaman's Path |
| For the Werak | Firebreak |
| The Forge of Winter | |
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Horizon Zero Dawn Guide & Walkthrough Wiki
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Quests
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Main
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The Shaman's Path Walkthrough
Source: https://game8.co/games/Horizon-Zero-Dawn/archives/354078

Talk to Aratak (Optional).
Destroy or Override the Tower.
Talk to Naltuk.
Shaman's Path (First Log Bridge).
Shaman's Path (Third Log Bridge).
Talk to Ourea.
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